Meshy is an AI 3D model generator that turns text or images into ready-to-use 3D models for games and 3D printing in under a minute. Instead of spending days on manual modeling, retopology, UV unwrapping, and texturing, you describe what you want in plain language — or upload a photo, sketch, or concept art — and Meshy produces a textured, export-ready 3D asset. The company positions the product around two flagship scenarios: game development, where it generates PBR-textured, riggable characters and props, and 3D printing, where its models are engineered to slice and print successfully on the first attempt.
The platform has grown well beyond a single-purpose generator. Its web workspace organizes all tools into six modules: Image, 3D Model, 3D Printing, Animate, Scene, and Video, and a conversational assistant called Meshy 3D Agent lets you brainstorm, refine, and generate models through chat. The underlying generation models are updated at a fast cadence — the site currently announces that Meshy 7, described as "frontier 3D alignment," is live, while the documentation lists earlier generations such as Meshy 6 and a game-oriented Smart Topology model. Commercially, the product has significant momentum: industry media reported in 2026 that Meshy closed a Series B round of nearly 400 million US dollars at a roughly 1.5 billion dollar valuation — the largest funding round in the AI 3D category to date — with over 12 million registered users reported by the company. For anyone comparing an AI 3D model generator against traditional DCC workflows, Meshy's pitch is speed and accessibility: no prior 3D modeling experience is required to produce usable game assets or printable figurines.
Note: this listing's URL (app.meshy.ai) is the historical address of the Meshy web app; it now redirects to the Community/Discover section of the main meshy.ai site, where users browse the community showcase and download free 3D models. The product behind both addresses is the same.
Meshy uses credit-based pricing across six plans. The Free plan costs nothing, requires no credit card, and grants 100 credits every month, which reset at 00:00 UTC on the first day of each month. Free outputs are licensed under CC BY 4.0 — commercial use is allowed with attribution — and queue priority sits below paid tiers.
Paid tiers, as listed on the official pricing page at the time of writing: Pro at 20 US dollars per month (240 dollars billed annually) with 1,000 monthly credits, faster generation, API access, private asset ownership, and 10 concurrent tasks; Premium at 40 dollars per month; Ultra at 100 dollars per month; Studio at 70 dollars per month for teams (one seat included, 10 dollars per additional member); and Enterprise with custom pricing, wire transfer support, and contractual carve-outs. Two credit types exist: monthly plan credits that reset and permanent credits (purchased top-ups and rewards) that the FAQ describes as non-expiring — though the Terms of Use state purchased Additional Credits expire one year after purchase, so treat top-ups as having a 12-month horizon. Payments run through Stripe with major cards, Apple Pay, Cash App Pay, Link, and iDEAL accepted. Refunds are generally not provided given GPU operating costs, with case-by-case exceptions reviewed over about three business days. Exact quotas and promotional annual discounts change; check the official pricing page before purchasing.
Yes. The Free plan requires no credit card and includes 100 credits per month that reset on the first day of each month (UTC). Free outputs are usable commercially under CC BY 4.0 with attribution, and paid plans start at 20 US dollars per month.
Yes. On paid plans you own the assets you create outright. On the free plan you receive a CC BY 4.0 license — commercial use and resale are allowed, but you must credit Meshy. Note that anything you publish to the community page becomes CC0 public domain.
Text to 3D and Image to 3D downloads support FBX, OBJ, USDZ, GLB, STL, and BLEND; the printing pipeline also produces 3MF. For AI re-texturing you can upload FBX, OBJ, STL, glTF, or GLB files up to 50MB each on the web app.
Printability is Meshy's signature claim: models are generated watertight and manifold, a printability check auto-repairs edge cases before export, Auto Split cuts oversized models into printable parts, and files hand off directly to slicers like Bambu Studio and OrcaSlicer.
Yes. REST endpoints cover Text to 3D, Image to 3D, texturing, remeshing, and animation, with an API Playground for testing without code and an MCP server so AI agents can call Meshy directly. API access is included from the Pro plan.
Official Blender and Unity plugins exist, and exports in FBX/GLB are compatible with Unity, Unreal Engine, Godot, Blender, and Maya. Low Poly Mode produces performance-friendly topology for real-time engines.
The Terms of Use permit Meshy to use non-Enterprise customers' inputs and outputs to train and improve its services unless an Order says otherwise, while the pricing FAQ promises no training without consent. Because the two texts differ, teams with sensitive IP should seek written clarification or an Enterprise agreement.
Every generation task consumes credits. Plan credits are allocated monthly and do not accumulate; permanent credits come from purchases or rewards, with the Terms of Use giving purchased top-ups a one-year lifetime. Free users get 100 credits monthly.
No. The product is explicitly built for people without prior 3D experience — the 3D Agent guides beginners through chat, and auto-rigging plus preset animations remove the most technical steps of the character pipeline.
The documentation lists Smart Topology (2026) at roughly 10 seconds per generation optimized for game development, Meshy 6 (2025) at about 2 minutes for production quality, and Meshy 5 (2024) at about 45 seconds for concept exploration; the site additionally announces Meshy 7 as its latest frontier generation. Pick faster generations for iteration and flagship ones for final assets.