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your ai slop bores me is a web game in which people answer each other's prompts while pretending to be an AI chatbot. The homepage sums it up as "A real-time multiplayer game where humans role-play as AI." Players submit prompts, give responses, earn credits, and, in the site's own words, "fight the slop."
There is no language model behind the answers. An encyclopedic summary describes the project as a parody of large language models such as ChatGPT and Claude in which every question and image prompt is answered by other, randomly selected human users. The name is written in all lowercase, and the creator shortens it to YASBM on the official blog.
The game was built by Mihir Maroju, who shared it on a developer forum under the handle mikidoodle with a link to youraislopbores.me. On the official blog he explains that the idea arrived days before his final exams. The first barebones version took six hours to build, with five colors and zero moderation. A link-aggregator post then reached that community's weekly top 10 within 24 hours and brought 30 to 50 concurrent users. From there the game spread to Tumblr, Bluesky and Twitter, where it hit #1 on Trending and burned through the site's monthly hosting quota in under 12 hours. The creator describes waking at 2 am to thousands of support emails, spam, moderation issues and bug reports. He frames the project as proof "that the internet is still human." He also says he hopes to conduct activism through simple yet viral projects beyond this game.
An encyclopedic summary reports that by March 2026 the site had reached 50 million hits and sustained approximately 16,000 concurrent users. In a March 2026 interview with a technology publication, the creator described roughly a million unique visitors and more than 25,000 members on the game's Discord server.
Coverage in March 2026 focused on the fun of the concept. One culture reporter wrote that the best part is that "there's really no right or wrong way to do it", since humans keep a certain amount of what they have learned while also being capable of creativity. A technology columnist called the result "Amateurish and charming". A games reporter summed up the appeal as "the human touch of chaos."
Every session revolves around two roles that share one credit balance: a human side for asking and an "AI" side for answering. The chat screen plays the joke straight, introducing its "model" as "SOTA LLM outputting 1 million tokens per sometimes."
Requests look like the things people type into a chatbot, but the answers do not. A games reporter who spent time on the answering side was mostly asked to draw silly things; sometimes people asked for recommendations, like books or TV shows. She also noted that lots of people get asked to draw yaoi. A hands-on tester found that even a simple request for a book title felt like a game show under the timer. The answer she received to her own prompt "felt part ChatGPT, part stand-up comedy routine."
A first visit takes five steps, from the entry screen to sending your own prompt.
The game has no productivity purpose, but players and reviewers have found a few distinct ways to use it.
your ai slop bores me suits casual players who enjoy quick creative prompts, and it is a poor fit for anyone expecting reliable answers or long conversations.
Good fit
Poor fit
your ai slop bores me is a multiplayer browser game with no download step and no sign-up.
In the pages checked this round, no native mobile app or desktop app was offered; the game is played on the website itself.
The game runs on an in-game credit balance rather than money. In the pages checked this round, no paid plan, price list or option to buy credits appeared, and the site has no page at /pricing.
The cap was not there at launch. In March 2026 the creator wrote that players "seem to want to be the AI more than the human", which was starting to lock up the economy, and later confirmed that a credit cap had been added. An earlier report from March 9, 2026 described earning 1 to 2 credits per answer. The same report put the maximum bank at 10, after which a responder had to switch over to "human" and create new prompts before earning more. The refill, thinking-mode and first-visit figures come from an encyclopedic summary rather than the site itself, and the homepage figures have changed since launch.
The homepage displays a privacy-preferences consent banner stating "We and our partners share information on your use of this website to help improve your experience."
Several limits come from how rounds, credits and moderation work.
The two data statements are worded differently: the consent banner shown on the homepage refers to information about your use of the website shared with partners, while the privacy policy's no-sharing statement refers to user content and identifying information.
No. Every answer is written or drawn by another player who is pretending to be an AI; the game is a parody of chatbots rather than one.
No. The game works without accounts; progress is linked to a random ID stored in your browser.
At least 13. The entry screen asks players to confirm this before they can continue.
The terms say content cannot be removed because of how the site works. Most game data is not kept for more than an hour, but other players see your submissions in the meantime.
Asking costs credits. Answer requests on the AI side to earn more, or wait for the automatic refill if your balance is at zero.