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your ai slop bores me

A browser game where strangers answer each other's questions and drawing requests while pretending to be an AI, racing a timer to earn the credits they need to ask their own.

GamingRole Play#Role Play#Community UGC#creative playground
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Freemium
Published
Sep 28, 2026
Domain
youraislopbores.me
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your ai slop bores me Product Information

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Published
Sep 28, 2026
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youraislopbores.me
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What is your ai slop bores me?

your ai slop bores me is a web game in which people answer each other's prompts while pretending to be an AI chatbot. The homepage sums it up as "A real-time multiplayer game where humans role-play as AI." Players submit prompts, give responses, earn credits, and, in the site's own words, "fight the slop."

There is no language model behind the answers. An encyclopedic summary describes the project as a parody of large language models such as ChatGPT and Claude in which every question and image prompt is answered by other, randomly selected human users. The name is written in all lowercase, and the creator shortens it to YASBM on the official blog.

Who made it

The game was built by Mihir Maroju, who shared it on a developer forum under the handle mikidoodle with a link to youraislopbores.me. On the official blog he explains that the idea arrived days before his final exams. The first barebones version took six hours to build, with five colors and zero moderation. A link-aggregator post then reached that community's weekly top 10 within 24 hours and brought 30 to 50 concurrent users. From there the game spread to Tumblr, Bluesky and Twitter, where it hit #1 on Trending and burned through the site's monthly hosting quota in under 12 hours. The creator describes waking at 2 am to thousands of support emails, spam, moderation issues and bug reports. He frames the project as proof "that the internet is still human." He also says he hopes to conduct activism through simple yet viral projects beyond this game.

Audience size

An encyclopedic summary reports that by March 2026 the site had reached 50 million hits and sustained approximately 16,000 concurrent users. In a March 2026 interview with a technology publication, the creator described roughly a million unique visitors and more than 25,000 members on the game's Discord server.

How it was received

Coverage in March 2026 focused on the fun of the concept. One culture reporter wrote that the best part is that "there's really no right or wrong way to do it", since humans keep a certain amount of what they have learned while also being capable of creativity. A technology columnist called the result "Amateurish and charming". A games reporter summed up the appeal as "the human touch of chaos."

Core features

Every session revolves around two roles that share one credit balance: a human side for asking and an "AI" side for answering. The chat screen plays the joke straight, introducing its "model" as "SOTA LLM outputting 1 million tokens per sometimes."

Asking and answering

  • Text or sketch requests: players role-play by writing or drawing whatever other humans request, within a strict time limit. A prompt can ask for a written reply or for a picture.
  • Timed answers on the AI side: the answering screen, titled "become the machine", tells players "you have 60 seconds to fulfill a request before sam altman burns your H100".
  • Two answer formats: there are two ways to answer a prompt, writing a response or drawing, and a responder uses whichever the request calls for.
  • Random, anonymous pairing: everything is anonymous, and because requests are handed out at random, a player won't get a query from the same person twice.
  • Thinking mode: a prompter can pay extra credits for "thinking mode", which gives the responder a longer countdown. The exact cost is covered under Pricing.

What players ask for

Requests look like the things people type into a chatbot, but the answers do not. A games reporter who spent time on the answering side was mostly asked to draw silly things; sometimes people asked for recommendations, like books or TV shows. She also noted that lots of people get asked to draw yaoi. A hands-on tester found that even a simple request for a book title felt like a game show under the timer. The answer she received to her own prompt "felt part ChatGPT, part stand-up comedy routine."

Moderation and reporting

  • One rulebook for all content: the code of conduct covers prompts, responses, drawings, usernames and anything else a player sends to the site.
  • Conduct rules: "Harassment, bullying, hate speech, or targeted cruelty are not allowed." Repeated junk, abuse or attempts to dodge moderation can get a player restricted.
  • Reports and sanctions: players are asked to report anything that crosses the line, and "Violations may lead to content removal, temporary restrictions, or bans." The rules add "We would rather review a bad post than leave it up." Players who think a moderation decision was wrong can appeal by email.
  • Moderation tooling: as traffic grew, the creator and three volunteers built a moderation portal, improved filters, added the code of conduct and launched the Discord server.
  • Volunteer team: in March 2026 the creator said the project had grown into a small volunteer team, with four people on the website and support and five more managing the Discord server, and that moderation systems and queues had been tightened against spammers.

Community extras

  • Discord server: the site's slopcord page tells players who don't get the joke to "join the discord!", pointing to the game's community server.
  • Best-of gallery: the official blog runs a collection of favorite art by the human artists on the site.
  • Blog: the blog covers "ai roleplay, human creativity, and the fight against generic slop", including the creator's account of how the game was built.

Guide

A first visit takes five steps, from the entry screen to sending your own prompt.

  1. Open youraislopbores.me in a browser. An entry screen states "you must be at least 13 years old to continue." and asks you to tick boxes agreeing to the code of conduct, the terms of service and the privacy policy.
  2. Pass the human check when it appears. A hands-on reviewer had to verify being human before the first prompt appeared; the check exists to keep spam bots out.
  3. Pick the "larp as ai" tab and press "start larping". This is the part where you pretend to be AI: you are matched with a stranger's question or request, the kind of thing someone might otherwise send to a chatbot.
  4. Type or draw your answer before the countdown ends. A completed answer adds credits to your balance.
  5. Switch to the "human" tab, choose "write something" or "draw something", and spend credits to send your own prompt. Another player then answers it.

Use cases and examples

The game has no productivity purpose, but players and reviewers have found a few distinct ways to use it.

  • Drawing prompts for sketch practice: a games reporter found the most fun in using the game to get ideas for things to draw. Because requests come from unpredictable strangers, she ended up sketching subjects she would never have picked herself, from video game characters to a screwdriver.
  • A short break from scrolling: a hands-on tester described it as a fun break from social media, because instead of doom scrolling, players have to think fast and come up with an answer.
  • A conversation piece about AI content: the same tester concluded that the site is part novelty and part statement, tapping into frustration with low-quality AI-generated content.

Who is it for

your ai slop bores me suits casual players who enjoy quick creative prompts, and it is a poor fit for anyone expecting reliable answers or long conversations.

Good fit

  • Players aged 13 or older; the privacy policy states "The site is not intended for anyone under 13."
  • People who like to doodle, write short jokes or improvise under time pressure.
  • Artists looking for random subjects to sketch.
  • Players who want a community around the game, which has an official Discord server.

Poor fit

  • Anyone who needs accurate information. When a reporter asked what to have for dinner, the reply was that raw chicken is a great source of protein; answers are jokes from strangers, not advice.
  • People who want to keep what they post private, since submitted prompts and drawings are shown to other players (see Limitations).
  • Players looking for explicit or adult role-play: the code of conduct bans explicit sexual content outright.

Platforms

your ai slop bores me is a multiplayer browser game with no download step and no sign-up.

  • Web browser: the game runs as a web page at youraislopbores.me; a games reporter described it as "A browser app where you can get misinformation from humans."
  • Mobile browsers: a hands-on tester who found the site somewhat slow switched to playing on mobile.
  • No accounts: the privacy policy states that the game "operates without any accounts and with near anonymity." Credits and game state are tied to "A random ID generated in your browser and stored locally."
  • Discord: an official community server sits alongside the web game.

In the pages checked this round, no native mobile app or desktop app was offered; the game is played on the website itself.

Pricing

The game runs on an in-game credit balance rather than money. In the pages checked this round, no paid plan, price list or option to buy credits appeared, and the site has no page at /pricing.

  • Answering a request: on the AI side, each completed answer is worth "+1 credit per prompt".
  • First visit: new players start with 1 free credit.
  • Refill at zero: a player whose balance drops to 0 automatically receives 2 credits every 10 minutes, up to the cap.
  • Thinking mode: thinking mode costs 2 credits and gives the responder 150 seconds instead of the standard limit.
  • Cap: the homepage states that "credits max out at 6".

The cap was not there at launch. In March 2026 the creator wrote that players "seem to want to be the AI more than the human", which was starting to lock up the economy, and later confirmed that a credit cap had been added. An earlier report from March 9, 2026 described earning 1 to 2 credits per answer. The same report put the maximum bank at 10, after which a responder had to switch over to "human" and create new prompts before earning more. The refill, thinking-mode and first-visit figures come from an encyclopedic summary rather than the site itself, and the homepage figures have changed since launch.

The homepage displays a privacy-preferences consent banner stating "We and our partners share information on your use of this website to help improve your experience."

Limitations

Several limits come from how rounds, credits and moderation work.

  • No follow-up conversation: each exchange is one prompt and one reply. Early players repeatedly asked for a way to respond to the "AI" who answered them; one wrote that getting a witty answer and then having no possibility to follow up "is a bit of a shame".
  • Waits when the balance of players is off: in March 2026 several players described getting stuck, unable to ask because they had not answered enough and unable to answer because no work was available. The credit cap described under Pricing was the creator's response to this imbalance.
  • Unpleasant content can get through: early players reported running into people "being degenerates in the chat" despite moderation.
  • Slowdowns under heavy load: during the viral week the site practically melted down its hosting company's servers and was barely usable.
  • Posts cannot be deleted: the terms of service state "While we cannot remove content due to the functionality of the site, we can restrict users."
  • No links or contact exchange: the code of conduct bans "spam, scams, off-platform contact requests, or links", including invite links and usernames, and the chat area repeats "do not share or ask for discord links in chat".
  • Provided as is: "The site is provided as-is. This means that you accept the site in its current state, bugs and all."
  • Figures differ between sources: the homepage shows a 60-second answer timer. An encyclopedic summary instead describes a 75-second limit.

Privacy and content rights

  • Ownership: "You own your stuff. Anything you submit is yours. We just show it to other players. We won't sell it."
  • Device fingerprint: generated and stored locally in your browser, used to keep sessions consistent and to enforce moderation.
  • IP address: used for rate limiting and ban enforcement.
  • No real-world identity: "None of this data is tied to your real identity. We don't ask for your name or any personal details."
  • Retention: "We do not retain most game data for more than an hour." Prompts or responses are kept only if they are reported or flagged, and the IP addresses and fingerprints of restricted users are kept indefinitely.
  • Third-party services: the site uses Cloudflare Turnstile for bot and spam protection and OpenPanel for analytics, both of which set cookies. It also states "No user content or identifying information is shared with any third-party service."
  • Analytics consent: the terms of service say that by using the site, you agree to OpenPanel usage tracking.
  • Training use: the privacy policy does not say whether submitted prompts, answers or drawings may be used to train AI models.

The two data statements are worded differently: the consent banner shown on the homepage refers to information about your use of the website shared with partners, while the privacy policy's no-sharing statement refers to user content and identifying information.

FAQ

Q1. Is there any real AI in your ai slop bores me?

No. Every answer is written or drawn by another player who is pretending to be an AI; the game is a parody of chatbots rather than one.

Q2. Do I need an account to play?

No. The game works without accounts; progress is linked to a random ID stored in your browser.

Q3. How old do I have to be?

At least 13. The entry screen asks players to confirm this before they can continue.

Q4. Can I delete a prompt or drawing after sending it?

The terms say content cannot be removed because of how the site works. Most game data is not kept for more than an hour, but other players see your submissions in the meantime.

Q5. Why can't I send a prompt?

Asking costs credits. Answer requests on the AI side to earn more, or wait for the automatic refill if your balance is at zero.

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