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SyncSketch

SyncSketch is a browser-based review tool where animation, game and VFX teams draw frame-accurate notes on video, images and 3D models together in real time.

3d ToolsVideoCollaboration Tools#Api#Real Time#Video
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Sep 28, 2026
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What is SyncSketch?

SyncSketch is a browser-based animation review tool for images, video and 3D models, used by animation, games and visual effects teams to draw and comment on the same frame at the same time. Its tagline promises media review in the cloud with no setup, visual creative feedback and real-time sessions opened with just a link.

Trade press describes the product as founded by former Pixar character TD Bernhard Haux and fully launched in 2016, letting people review anything from still images to 3D models in a web browser.

Ownership and legal entity

SyncSketch announced that it joined the Unity family on November 30, 2021. Independent trade coverage at the time reported that Unity acquired the company for an undisclosed fee. At the acquisition, SyncSketch said it would stay platform-agnostic and keep supporting other game engines such as Unreal Engine.

The corporate transition went further in 2023. Effective March 10, 2023, SyncSketch LLC assigned its Terms-governed agreements to Unity Technologies S.F., so invoice payments go to Unity SF instead of SyncSketch LLC. Today the SyncSketch terms link redirects to the Unity Terms of Service, which show a last-updated date of June 30, 2026.

Core features

The centre of SyncSketch is a shared review session. In a synchronized review, everyone in the same review or playlist can edit, comment and draw together, and even a jump to a different frame follows along for all participants.

Review and annotation tools

  • Frame-accurate drawovers: A brush engine lets reviewers add detailed, frame-accurate feedback directly on the media.
  • Live or offline playback: Reviews can run offline or in real time with the team, and SyncSketch says playback has no compression artifacts or skipped frames.
  • Presentation Mode: Specific presenters can drive the review while any number of observers watch the session.
  • 3D model review: Static or animated 3D assets can be reviewed inside SyncSketch, including shading, textures and UV maps; plan limits for this apply (see Limitations).
  • Version comparison: Compare Files sets any item against a previous version or reference footage.
  • PDF summaries: A review can be exported as a PDF summary with screenshots of every annotation and comment.
  • Whiteboard: A collaborative whiteboard with custom brushes is available for sketching, animating and sharing ideas on a timeline.
  • Video chat in a review: Built-in calls use the third-party Jitsi system, which opens in another tab, and the feature is disabled by default for security reasons.

Synchronization is optional for individuals. Anyone who wants to work alone can click Leave Sync and keep adding notes, but SyncSketch blocks a solo user's actions when a synced session is drawing on the same frame, to avoid conflicting notes. Notes made outside the synced session may need a page refresh before others see them.

Supported file types

  • Video: MPEG-4, WebM, QuickTime (including ProRes) and Matroska containers are listed, and VP9 HDR10 footage in WebM is downconverted to SDR by default.
  • Video not yet supported: Apple Intermediate, HDV 720p60, Go2Meeting3 (G2M3) and Avid Meridien Uncompressed are listed as not yet supported.
  • Images and documents: PDF, AI files saved as PDF-compatible, WebP, JPG, GIF, PNG, TIFF, TGA, EXR, PSD, BMP and JPEG XL are accepted; JPEG XL depends on browser support.
  • 3D models: Supported 3D formats are OBJ, FBX, GLB, GLTF (uploaded as a zip) and DAE (Collada).

Guide

Sharing a review with a team or client

  1. Decide who belongs in the workspace. SyncSketch separates workspace members from occasional external collaborators such as clients or guests, and it recommends inviting frequent users to the workspace for the most secure experience.
  2. In the project's review list, choose Share Review Link and set who is notified, who has access, and whether the link opens in standard mode or presentation mode.
  3. For a director-style session, the presenter clicks Start Presentation, after which everyone who joins sees what the presenter shows and cannot disrupt it.
  4. When the session ends, export the PDF summary so the notes travel with the shot.

Cancelling a paid subscription

  1. Open Workspace Settings from the workspace icon in the upper left corner (only the owner can do this).
  2. Go to the Billing tab.
  3. Click Cancel Subscription in the Status line; the subscription then stops renewing at the end of the current cycle.

SyncSketch use cases and customer examples

SyncSketch publishes its own customer case studies. The results below are the company's customer stories, not independent measurements, but they show which production problems the tool is aimed at.

  • Game animation reviews: Riot Games animation teams report that creative review time was halved and two weekly review meetings were removed from artists' calendars.
  • Remote animated short for a nonprofit: Unsaid Studio reports that working in one place in real time cut production time by 20%, which it puts at more than 800 hours over a two-year project.
  • Episodic visual effects: The Raised by Wolves VFX supervisor needed to finish nearly 3,000 visual-effects shots with 14 vendors worldwide, and the production replaced its legacy review tool with SyncSketch from pre- to post-production.

Who is it for

SyncSketch positions itself for gaming, animation and visual effects professionals. It started as a free tool from people coming out of visual effects and animation, built for individual artists and students who want to improve their craft; paid plans were added later for studios and universities.

  • Animation, game and VFX teams that give drawover-style notes on shots, playblasts or turntables and want live sessions rather than comment threads.
  • Freelancers and small studios that fit the Indie limits of up to 15 users and 50 GB of storage.
  • Studios with strict IP rules that need single sign-on, watermarking, link policies or their own S3 storage, which sit on the higher tiers.
  • Schools and instructors running classes as projects, with discounted academic pricing.

It is a weaker fit for teams that want a native desktop or tablet app, for anyone who needs the free plan for commercial work, and for productions whose review masters must play back above 2K inside the tool.

Platforms

SyncSketch runs in the browser. There is no native desktop or mobile app: the company says it chose to focus its resources on delivering a great experience in the browser, because the web application would be in demand even if native apps existed. A standalone player is not planned, and on-premise hosting requests go to the company's infosec contact.

  • Desktop browsers: Firefox and Chrome are described as the most performant on all supported platforms; Edge on Windows and Safari on Mac and iOS are also tested, and Internet Explorer is not supported.
  • Phones and tablets: Modern browsers on Android and iOS can be used to review content in SyncSketch, including drawing with a pressure-sensitive stylus.
  • Mobile gaps: 360˚ panoramas, the pie menu, straight-line constraints, the eyedropper, Compare mode, Redo and upload from Dropbox may be unavailable on some or all mobile devices.

Integrations and API

  • Maya: The plug-in uploads videos and playblasts without a conversion step and downloads notes and image annotations back into Maya. It is labelled beta, is not available on the Light plan, and has been tested with Maya 2024 while being described as compatible with 2020 or later.
  • Jira: Jira issues can be created directly from SyncSketch, with status synced automatically.
  • Flow Production Tracking: The integration gives access to playlists and syncs annotations with the production-tracking pipeline.
  • API: The SyncSketch API is available only on Enterprise or Education Plus accounts, an API key requires a Workspace Admin or Project Admin role, and a Python client is published on GitHub.

Pricing

SyncSketch pricing is per user per month, with a free Light tier and three paid tiers. The pricing page renders yearly billing by default; the monthly column comes from the site's pricing bundle and, for Indie, from a help-center article.

PlanBilled yearlyBilled monthlyUsersStorageUploads
LightFreeFree5 seats1 GB2 GB per month
Indie$9$12Up to 1550 GB100 GB per month
Team$19$25No cap50 GB, more purchasableNo cap
Enterprise$36$48No cap50 GB, more purchasableNo cap
  • Team extras: Team adds 3D model support, removes the upload and user caps, and unlocks customizable brushes and Media Management with QuickReview.
  • Enterprise extras: Enterprise adds self-hosted data on AWS S3, advanced security with SSO, the Python API, Flow Production Tracking and Jira integration, and priority support.

The page offers monthly and yearly billing and says yearly billing saves up to 25%. In the pricing bundle, the monthly prices are $12 for Indie, $25 for Team and $48 for Enterprise, against yearly rates of $9, $19 and $36. Indie is also listed at $12 per seat per month paid monthly and $9 paid annually, and all roles now count toward seats.

Each workspace has one subscription: invited project members need a SyncSketch login but not their own paid subscription, and the owner buys seats for the workspace. Changes to seats or storage take effect immediately with a prorated charge or credit.

Every paid plan can be tried free for 14 days, and nothing is charged until the trial ends. Any major credit card is accepted; annual Enterprise subscriptions can be invoiced for bank transfer, while monthly and non-Enterprise purchases must be paid by card. The owner can cancel monthly or yearly plans at any time, which stops automatic renewal, and access continues until the end of the billing cycle.

Schools, universities and non-profits get a 25% discount with perks such as unlimited users and projects. The older Education Plus tier is closed to new subscribers, although existing Education Plus accounts keep their subscriptions. Because the terms link now points to Unity's terms, Unity reserves the right to change prices, including renewal prices, as of the next renewal date with prior notice.

SyncSketch alternatives

The main alternatives split into asynchronous review platforms and live streaming sessions, and the choice depends on whether a team needs drawovers on 3D assets or live high-fidelity playback.

  • Frame.io: It describes review and approval for videos, images and docs, and its Premiere integration puts frame-accurate notes inside the editor's workspace.
  • Evercast: The company describes an all-in-one live session tool with conferencing, screen sharing and drawing, 4K streaming and under-100ms average latency, with pricing starting at $549/month.

Against both, SyncSketch's distinguishing pieces are the 3D model viewer, the Maya and Flow Production Tracking integrations, and a free non-commercial tier.

Limitations

  • Free plan is non-commercial: Light is for non-commercial use only, with 1 GB of total storage, 2GB of uploads per calendar month, a maximum of 5 seats and a maximum of 2 projects.
  • Over-limit Light accounts freeze: Light accounts that exceed the limits keep access to existing media, reviews and settings, but cannot upload or invite new users.
  • Help pages disagree on free limits: An older help article still says the free plan allows up to 20 uploads per week, up to 300MB per file, and has no seat limit. The plan-change article says Light no longer has a weekly upload count or per-file size limit and allows up to five seats.
  • 3D review is tier-gated: 3D Model Viewer reviews are limited to Team, Enterprise and Education Plus, and animated models only to Enterprise and Education Plus; Free and Indie users can still annotate SketchFab models.
  • Playback is re-encoded: Uploaded videos are re-encoded to H.264 MP4 with AAC audio, at 1280x720 on free accounts and up to 2K (max width 2048) on paid accounts.
  • Storage ceilings force upgrades: Indie accounts above 50 GB of storage have to move to Team or Enterprise, because buying extra storage or archiving is reserved for those plans.
  • Downgrades can delete data: Downgrading from a paid plan with usage above the free limits starts a grace period to offload data to local storage before it is deleted.
  • Age requirement: The Unity terms require users to be at least 18 to make purchases or submit User Content.

Privacy and security

  • Baseline protections: All account types get TLS encryption, AWS-hosted database and media storage, S3 encryption of files, signed media URLs with optional expiry, and password-controlled review access.
  • Staff access: Technical staff below executive level have no access to media files, and troubleshooting is done with logs and metadata.
  • Data controller: Since the 2023 reassignment, Unity SF is the organization responsible for the collection, use and disclosure of customers' personal information.
  • Privacy policy location: The SyncSketch privacy link redirects to Unity's Privacy Policy Hub, which lists Unity-wide policies such as the Developer Privacy Policy; the captured hub text does not name SyncSketch.
  • Own storage: Using your own AWS S3 bucket requires a yearly Enterprise plan, or a legacy Education Plus plan.
  • Link policies: Workspace link-sharing restriction settings are available only on Team, Enterprise and Education Plus accounts.
  • Advanced controls: Enterprise and Education Plus security options include SAML-based SSO, activity logging for audits, static watermarking and reviewer-specific dynamic watermarking.

Multi-factor authentication is documented inconsistently. The MFA article says all users can enable it in their profile and that Team, Enterprise and Education Plus admins can enforce it. The security overview instead says MFA is available to members of Enterprise or Education Plus projects. In the pages checked this round, neither the help center nor the privacy hub addresses whether uploaded media is used to train models.

FAQ

Q1. Can the free SyncSketch plan be used for client work?

No. The Light plan is limited to non-commercial use; commercial projects need one of the paid plans.

Q2. Does every reviewer need a paid seat?

No. Invited members need a SyncSketch login but not their own subscription; the workspace owner buys the seats.

Q3. Is there a desktop or iPad app?

No. SyncSketch runs in desktop and mobile browsers, and the company has chosen not to build native apps.

Q4. Who owns SyncSketch now?

Unity. SyncSketch joined Unity in 2021, and since March 2023 its customer agreements have been held by Unity Technologies S.F.

Q5. What happens to my files if I cancel or downgrade?

Access continues until the end of the billing cycle. To stay on the free plan, usage has to fit the 1 GB Light limit; otherwise a grace period applies before data above the free limits is deleted.

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